sound design - game audio - average gamer

Hi, I'm Sam

I'm a sound designer with a passion for game audio.
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About Me

I am a sound designer specialising in game audio and implementation. I love working on both the creative and technical challenges that go into game development and building immersive interactive worlds loaded with detail and atmosphere.

Originally from Portsmouth, I moved to London where I worked for over 10 years as a recording and mix engineer. I worked with hundreds of incredibly talented artists and brands including A$AP Rocky, Red Bull, BBC, Skepta, Stormzy & Jorja Smith on numerous award winning projects.

While working in recording studios my interest in the games industry continued to grow leading me to start working as a freelance sound designer working on indie game audio design and implementation.

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What I Do

SOUND DESIGN

Audio can immerse a player as much as any other area of game development. By creating unique soundscapes my number one aim is to continually immerse the player by building authentic worlds to help tie all aspects of a game together.

IMPLEMENTATION

Sound design is half the battle (probably closer to 30%). Implementing these sounds into a dynamic game world using in engine tools or middleware is about further immersing the player by helping the world come alive, responding to every movement, detail and button press.

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Gear

What I Use

Gear
Gear

Microphones

  • AKG C414 (x2)
  • AKG D12
  • Blue Bottle
  • Electro-Voice RE20 (x2)
  • Neuman U87
  • Shure SM57 (x4)
  • Shure SM58 (x2)
  • Shure SM7B
  • Shure SM81
  • Sennheiser MD421 (x2)
  • Sennheiser E604 (x4)
  • Rode NTG3
  • Zoom H4N Pro

Software

  • Reaper
  • Pro Tools
  • Logic X
  • Extensive UAD collection
  • Waves, Slate & Soundtoys
  • NI Komplete
  • Izotope RX
  • Melodyne

Monitoring & I/O

  • PMC TwoTwo 6 (x2)
  • Genelec M040 (x2)
  • Sennheiser DT550
  • Arturia Audiofuse Studio
  • Apogee conversion

Outboard

  • Neve 1073 DPA
  • UA 1776LN
  • Emperical Labs Distressor
  • Focusrite ISA 430
  • DBX 160 (x2)
  • Too many guitar FX

Game Dev

  • Unity
  • FMOD
  • Wwise
  • Blender
  • C#

Instruments & Amps

  • Fender Telecaster
  • Fender P Bass
  • Ibanez S1620
  • Roland Juno 106
  • Yamaha & Tailor electro acoustic
  • Fender Deville
  • Blackstar HT5

Gear