Blueprints, Implementation, UnrealEngine 05 Jun 2023 Dynamic Creature Audio System in Unreal Engine – Part 1 Sam
Gear, Plugins, Recording 18 May 2022 SSL Channel Strips Mostly thought of as a tool for music, the SSL Channel strip can be used by sound designers really effectively… Sam
Coding, Implementation, Middleware, Unity 25 Apr 2022 Using Scriptable Objects with Middleware and Unity Sam
Implementation, Middleware 22 Mar 2022 Is Middleware always essential for a game project? Quick answer. No, but they do help...a lot. Implementing audio in a game is no small task. Developers will often… Sam
Gear, Sound Design 02 Mar 2022 Why I LOVE using Hardware Synths for Sound Design For the past 20 years software synths have taken over both the music and SFX world. Clicking through presets, near… Sam
Gear, Recording 03 Feb 2021 Microphone Polar Patterns for Game SFX recording Something that is often not thought of when recording source material for SFX is the polar pattern of the microphone.… Sam